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Assassin's Creed: Bloodlines (PSP)

Assassin's Creed: Bloodlines (PSP)From: Ubisoft
Category: Video Games

List Price: £29.99
Buy New: £11.39
as of 2/9/2010 12:30 PDT details
You Save: £18.60 (62%)



New (11) Used (2) from £11.39

Seller: ChannelGoodsUK
Rating: 3.5 out of 5 stars 16 reviews

Format: Unknown format
Platform: Sony PSP
Genre: action-games
ESRB: Everyone
Media: Video Game
Operating System: No Operating System
Shipping Weight (lbs): 0.2
Dimensions (in): 6.9 x 4.1 x 0.6

MPN: 1667617
EAN: 3307211667617

Release Date: November 20, 2009
Availability: Usually dispatched within 1-2 business days

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Editorial Reviews:

Product Description
Assassin's Creed Bloodlines is the first Assassin's Creed game on the PSP. It follows the story of Altair right after the events of Assassin's Creed as Altair tracks down the last Templars who fled the Holy Land and retreated to the Island of Cyprus.


Customer Reviews:
Showing reviews 1-5 of 16



4 out of 5 stars Good filler - somewhat short   August 31, 2010
Blackglasswar
A good game that owners of PS3 AC2 will like as it allows the linking of data to utilise weapons. The story is short and the exploration of areas is limited (as to be expected on PSP). In all this is a good way to spend a flight or train journey.


2 out of 5 stars Assassin's Crud: Blood lines for PSP   August 20, 2010
Mr. T. C. Gospel
2 out of 2 found this review helpful

As you may already have gathered I am not an enormous fan of this particular title. Unfortunately I was suckered in and sucker punched by all of the hyped reviews already here on Amazon.
I'll start by saying that I had never played any of the other Assassin's Creed titles that were previously available on other consoles, which from the videos always looked good. Well that aside my dears I have to say this title takes the biscuit and blackmails your family with it!
So let's get down to business...
Basically I find the game to be very linear and repetitive. You simply run around the maps (most of which look virtually identical) listening to the terrible voice acting and pounding your thumbs into dust with the repetitive single attack strategy that is the square button. There aren't any real combinations (except for bashing the square button) and the limited weapons (4 in total but 3 if you don't count your fists since you can't hurt anyone with them anyway) becomes a bit of a drag.
I also find it annoying that you can't review your current objective after it initially appears, which means that after you retire for the day and switch off your PSP, when you come back to it you can't remember for the life of Captain Picard what your current objective is, so you must then mindlessly follow the map icons until you get to your current objective.
In all I can't play this game and enjoy it for more than 15 minutes as it is so simplistic and repetitive. If you just want some mindless button bashing action and the prospect of running around dull city environments then this game is for you, but if you are looking for something with a bit of a challenge then I'd steer clear and pick up a copy of SOCOM: US NAVY SEALS Tactical Strike which can only be described as excellent!
CAPTAIN PICARD SAYS "MAKE IT SO!"



4 out of 5 stars Stop complaining about this camera!!!   July 20, 2010
review boy
Ok, lets get it out of the way, assassins creed bloodlines is not perfect. Anyone comparing this to AC2 will be dissapointed, really dissapointed. The story focuses on the apple of eden in more detail (new comers will be confused). The main plot is pretty weak and the characters are bleak and not-so-great. But, compare this to the DS attempt at AC1 and 2, this game is a solid, open world entry to the AC series. And, a little bit of advice: When it comes to the camera, just keep centering it by pressing LB and it really isn't that annoying.


3 out of 5 stars Assassins Creed : Bloodlines   July 4, 2010
Luke Thrower
1 out of 1 found this review helpful

Assassins creed : Bloodlines (AcB) is a game for the psp, designed to bridge the gap between the console releases 1 and 2. In the game you are Altair and are running around roughly a month after the events of AC1.

Altair has travelled to cyprus from the Holy land areas, as the last of the templars are meeting there to find the apple of eden. The historical relic which allows the beholder to control the minds of the people. It's Altair's task to track down the 5 templars on the island and assassinate them, before they find the apple and cause widespread damage to the world.
The story is very smooth and you are forever gaining information in similar ways to the console, interregation, stealing, eavesdropping are all ways of preparing yourself for the final challenge.

The game is set mainly in Cyprus , although you start in Acre castle learning the basics there and in the Animus. The assassinations take place in two of Cypruses cities, Krenia and Limasol.
These make for intresting level designs due to the big marketplaces , castles and docks situated inside of them. However they dont have the diversity of the consoles levels and so both feel pretty similar, not only that but the amount of loading screens which plague the city make it feel a lot less open and more like they are individual sub-levels, especially when every loading screen takes around 9 seconds.
The games area's do feel as though the developer is hitting copy and paste at some points, nearly all buildings are connected by wooden planks and have a hiding place. All the windows are set in the same way and every other building also has a ladder traversing between the different housing storeys. When climbing castles the stonework juts out and looks as though it has been glued on, not like it is a piece of the same stone structure.
Although , the palm trees , market stalls and people are designed well , albeit in a rather clunky style they dont have the variety they should. Apparently every 3rd person in Cyprus is an identical twin according to this game.
Just because it's on the PSP doesn't mean it has to have a second rate feel to the levels.

The gameplay is also a mix bag because of this, one of the most exciting things in the AC series is investigating all the areas of the map, the parkour side of the game is actually very fluid which surprised me. Ubisoft have passed over Altair's cat like balance and movement very well, it's just a shame the area he is running around in doesn't have a little more care.
The fighting mechanics of AC1 also appear in this game, unfortunatly thats not a great thing. The Knight's templar were meant to be the cream of the crop, the best fighters in the land.But like it's console counterpart they resemble an average man who has had the sword forced on them and pointed in Altairs direction , flailing with his weapon like a child. Big groups are easily despatched with swift , quick attacks and any attempts at blocking dont last long as they soon drop their guard.

Graphically the game is OK , Altairs robes flutter around his legs as he runs and small sparks fly off colliding metal. The best way to describe the sorroundings would be that when you are far away they look really good, but as you get closer you can see it lacks that final polish that it unobtained in many titles. It leaves it with that typically portable, blocky and smudged design. It doesn't really ruin the game but it is noticable.

The sounds in the game all sound good but are repeated often, the sound of clashing swords and shouting soon become very similar and a little annoying.
Voice acting in the game is average for a title like this, it feels a bit clouded at some point and the voice of Altair is very different , this doesn't help continuity at all as it's a game to bridge the gap, it seems to miss out the part where Altair's spent his holidays in a place near india and picked up the accent.
The soundtrack in the game doesn't add much but slightly raises the atmosphere , again its quite repetitive but their is the option to turn it off.

Around 10 hours of gameplay, it also has connection with AC2 on the ps3, allowing you to get exclusive weapons.

To be honest the game is pretty generic, whilst it shows what can be done visually , it lacks that extra detail in almost all areas. The team obviously didn't pass on the feedback from AC1 and let the PSP versions make the same mistakes.



4 out of 5 stars Worth playing, if only once   June 22, 2010
Ms. Ak Kortleven (Kettering, Northamptonshire, UK)
0 out of 1 found this review helpful

The game is worth playing, if only once through. Even though I have now purchased Assassin's Creed (1) from Gamersgate, I have yet to play it, so this, at the moment, was the first AC game I have played through.

I believe that it is a decent follow-up to the first AC, even though the gripe about it is that the game is only available on this platform and not any others, which would have made it better. I know they are releasing AC2: Brotherhood on many different platforms, so why did they not release this that way also?

The graphics for the game are spot on and quite realistic. The standard you would expect after having played a few PSP games. The character models are quite detailed and movement is fluid, unlike the combat system. Even though there are tutorials in the game to help you learn the combat techniques and their corresponding buttons, combat isn't always easy. Again and again you will find yourself easily pressing the wrong button and losing a fight. This only gets more troublesome as the boss levels get harder and harder, as you really have to think of a strategy to beat them without just mashing away at buttons-- because otherwise you will die over and over. And it's very frustrating having to play the same part of the game again.

I found the game interesting, but not engrossing. The storyline was mediocre at best and the ending a little disappointing but also fully explains why Altair isn't in AC2 and why the developers then developed AC2. You get the feeling at the end of the game that they have given up on Altair and have no other stories of his to tell.

The game is pretty easy and will probably only take a few hours at best to beat-- even with the side quests. Side quests start off interesting but soon lose their vigour, as you have to do the same types all the time: assassinate someone, recover stolen money/funds from someone, etc. There are also pretty annoying parts in the game where you have to stalk a certain person, make sure no-one is watching you follow them, and then you are only allowed to punch them when you address them in order to get information out of them. More variety of side quests would have been nice.

There are usually four modes of combat: hand to hand (punch), stealth dagger, sword, and throwing daggers. My favourite by far are the throwing daggers, because you can easily kill enemies from afar. Just make sure you don't go and pick your dagger up from the ground after you have just killed someone, otherwise it'll alert the guards.

The save points are pretty well spread out and there are many of them, so if you make a mistake, there's not much backtracking to do. You can also upgrade your weapons and syncs, which is always nice.

Two of the bosses require a strategy other than button mashing to beat, but these are near the end of the game, so by then you should have gotten used to the controls.

Overall, this is a nice little game that one can use to pass a few idle hours of time. Although I don't think I'd bother playing it again, as there isn't much of a reason for re-playing once you've completed it.


Showing reviews 1-5 of 16


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